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CINEVOOD.NET - HOUSE OF ENTERTAINMENT
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19
cinevood.cyou
Last Updated: 4 years
Success
70% of passed verification steps
Warning
7% of total warning
Errors
23% of total errors, require fast action
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Desktop
Mobile
Performance
Desktop Score 74%
Best Practices
Desktop Score 79%
SEO
Desktop Score 100%
Progressive Web App
Desktop Score 56%
Performance
Mobile Score 65%
Best Practices
Mobile Score 71%
SEO
Mobile Score 100%
Progressive Web App
Mobile Score 57%
Page Authority
Authority 11%
Domain Authority
Domain Authority 6%
Moz Rank
1.1/10
Bounce Rate
Rate 0%
Charset
Encoding
Great, language/character encoding is specified:
UTF-8
Title Tag
37 Characters
CINEVOOD.NET - HOUSE OF ENTERTAINMENT
Meta Description
22 Characters
House of Entertainment
Effective URL
21 Characters
https://cinevood.cyou
Excerpt
Page content
CineVood.Net - House of Entertainment Menu Home MoviesBollywoodHollywoodPunjabiHollywood DubbedSouth Dubbed RegionalBengaliGujaratiMarathiKannadaMalayalamTamilTeluguOthers TV Shows Web SeriesNetflix Web SeriesAmazon Web SeriesZee5 We...
Keywords Cloud
Density
x264
24
hindi
24
audio
14
series
13
dual
13
720p
11
english
9
webrip
8
dubbed
8
esub
6
Keyword Consistency
Keyword density is one of the main terms in SEO
Keyword
Freq
Title
Desc
Domain
H1
H2
x264
24
hindi
24
audio
14
series
13
dual
13
720p
11
english
9
webrip
8
dubbed
8
esub
6
Google Preview
Your look like this in google search result
CINEVOOD.NET - HOUSE OF ENTERTAINMENT
https://cinevood.cyou
House of Entertainment
Robots.txt
File Detected
http://cinevood.cyou/robots.txt
Sitemap.xml
File Detected
http://cinevood.cyou/sitemap.xml
Page Size
Code & Text Ratio
Document Size: ~55.71 KB
Code Size: ~50.15 KB
Text Size: ~5.56 KB
Ratio: 9.97%
Estimation Traffic and Earnings
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Technologies
CloudFlare
CDN
Google Font API
Font Scripts
jQuery
JavaScript Frameworks
PHP
Programming Languages
WordPress
CMS
PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in
Web App Manifest
Desktop
Time to Interactive
0.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Max Potential First Input Delay
30 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
First Meaningful Paint
0.9 s
First Meaningful Paint measures when the primary content of a page is visible
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page.
Minimizes main-thread work
1.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoids an excessive DOM size
469 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First CPU Idle
0.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Properly size images
Potential savings of 4,284 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Preload key requests
Potential savings of 350 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Total Blocking Time
0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Remove unused CSS
Potential savings of 31 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Eliminate render-blocking resources
Potential savings of 120 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Serve images in next-gen formats
Potential savings of 707 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
JavaScript execution time
0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Speed Index
1.8 s
Speed Index shows how quickly the contents of a page are visibly populated
Cumulative Layout Shift
0.26
Cumulative Layout Shift measures the movement of visible elements within the viewport
Remove unused JavaScript
Potential savings of 44 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Serve static assets with an efficient cache policy
5 resources found
A long cache lifetime can speed up repeat visits to your page
Reduce initial server response time
Root document took 690 ms
Keep the server response time for the main document short because all other requests depend on it
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Includes front-end JavaScript libraries with known security vulnerabilities
3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Keep request counts low and transfer sizes small
54 requests • 4,865 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid enormous network payloads
Total size was 4,865 KiB
Large network payloads cost users real money and are highly correlated with long load times
First Contentful Paint
0.9 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoid chaining critical requests
8 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Efficiently encode images
Potential savings of 63 KiB
Optimized images load faster and consume less cellular data
Largest Contentful Paint
3.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Mobile
Initial server response time was short
Root document took 580 ms
Keep the server response time for the main document short because all other requests depend on it
Minimize main-thread work
2.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid long main-thread tasks
7 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Max Potential First Input Delay
80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images
Potential savings of 2,456 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index
4.9 s
Speed Index shows how quickly the contents of a page are visibly populated
Time to Interactive
4.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
JavaScript execution time
0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Preload key requests
Potential savings of 2,130 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Avoid enormous network payloads
Total size was 4,204 KiB
Large network payloads cost users real money and are highly correlated with long load times
Tap targets are sized appropriately
100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Minimize third-party usage
Third-party code blocked the main thread for 20 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Document uses legible font sizes
100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Efficiently encode images
Potential savings of 63 KiB
Optimized images load faster and consume less cellular data
Remove unused JavaScript
Potential savings of 44 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Keep request counts low and transfer sizes small
48 requests • 4,204 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve images in next-gen formats
Potential savings of 690 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Largest Contentful Paint
8.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Contentful Paint
2.7 s
First Contentful Paint marks the time at which the first text or image is painted
First Contentful Paint (3G)
5546.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Includes front-end JavaScript libraries with known security vulnerabilities
3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Total Blocking Time
50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve static assets with an efficient cache policy
3 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid chaining critical requests
8 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Remove unused CSS
Potential savings of 30 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Eliminate render-blocking resources
Potential savings of 1,910 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoids an excessive DOM size
469 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint
2.7 s
First Meaningful Paint measures when the primary content of a page is visible
First CPU Idle
3.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Speed And Optimization Tips
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Alexa Rank
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